Spillnyheter for PC, PlayStation, Xbox og flere plattformer samlet i samme stil som filmmodulen.




Email us at PSPodcast@sony.com! Subscribe via Apple Podcasts, Spotify, or download here Hey, everybody! We’re back this week to discuss some of the biggest announcements from Gamescom, the upcoming full release of Path of Exile 2, and our latest gaming obsessions. Stuff We Talked About The Cast Thanks to Dormilón for our rad theme song […]

YMTC has some big plans.


With MTG’s Universes Beyond lineup expanding, here are 7 more ideal fantasy and sci-fi crossovers we want to see, including Narnia, The Cosmere, and The Elder Scrolls.

Love Fist, gameplay, and other Vice City memories. Here are 99 new details we spotted in the GTA 6 Extended Look:

So no Skibidi Toilet? Got it.
When we think about combat in Fable, we think about more than defeating enemies. We think about giving players the tools to approach encounters in their own way, experiment with different abilities and create a Hero that feels unique to them and their preferred playstyle. That’s why combat in Fable is built around what we […]

"There's just one that I'm happy to avoid entirely."

Does whatever a (legally distinct) Spider(-Man) can.
Replaying the pioneering 2001 classic 25 years later and paying tribute to the game that didn’t just change the trajectory of the GTA series forever – it changed the business.
Magic, in most games, is treated like a key for a lock – a spell performs a set function. Ice getting in the way? Melt it with fire. Enemy covered in armor? Hit them with lightning. Warlock: Dungeons and Dragons, on the other hand, treats magic more like a painter’s palette. In a hands-off demo […] The post Warlock: Dungeons & Dragons – The Open World Adventure Making Magic More… Magical appeared first on XBOX Wire.